3D-Coat マニュアル 8 章 Texture Painting
1.7 Paint Room ToolsIn the “Paint Room” you have access to a comprehensive set of painting, texturing, adjustment and texture transformation tools. These tools are located in the left side panel. You can also press the “Spacebar” for quick…
1.1 Primary Painting ParametersPainting with Color When no material is selected, you can paint with basic color or randomly with the 2 colors chosen from the main Color Swatches. You can also paint with a random blend of colors, chosen bet…
Painting Params & ToolsOVERVIEW & SPECIFICS1.Primary Painting Parameters2.Painting with Materials3.Painting Shortcuts4.The Color Picker5.The Color Image Window6.Custom Color Palettes7.Paint Room Tools8.Paint Room Layers9.More on Ptex Paint…
1.1 Different Forms of “Resolution”Within 3D-Coat, resolution can be summarized by the terms, “Perceived Resolution”, “Actual Resolution”, “Viewport Resolution” and “Export Resolution”.Perceived ResolutionAmong those who produce 3D content …
Overview & ModesCONSIDERATIONS & ADVANTAGES1.Different Forms of “Resolution”2.Micro-Vertex Painting (Deep Displacement)3.Per-Pixel Painting4.Ptex Painting5.Texture Baking Panel概要とモード検討事項および利点1.「解像度」の異なる形式2.Micro-Ve…
Texture PaintingPaint textures at breakneck speeds. Using 3DC Materials or colors and values - paint up to 3 texture channels simultaneously (Diffuse, Displacement, Specular). Take advantage of Alpha functions, repetitive Strips and comple…