3D-Coat マニュアル 8 章 Texture Painting

3D-Coat マニュアル 8 章 SECTION 2 1.7 Paint Room Tools (1)

1.7 Paint Room ToolsIn the “Paint Room” you have access to a comprehensive set of painting, texturing, adjustment and texture transformation tools. These tools are located in the left side panel. You can also press the “Spacebar” for quick…

3D-Coat マニュアル 8 章 SECTION 2 1.1 Primary Painting Parameters ー 1.6 Custom Color Palettes

1.1 Primary Painting ParametersPainting with Color When no material is selected, you can paint with basic color or randomly with the 2 colors chosen from the main Color Swatches. You can also paint with a random blend of colors, chosen bet…

3D-Coat マニュアル 8 章 SECTION 2 Painting Params & Tools

Painting Params & ToolsOVERVIEW & SPECIFICS1.Primary Painting Parameters2.Painting with Materials3.Painting Shortcuts4.The Color Picker5.The Color Image Window6.Custom Color Palettes7.Paint Room Tools8.Paint Room Layers9.More on Ptex Paint…

3D-Coat マニュアル 8 章 SECTION 1 1.1「解像度」の異なる形式 ー 1.5 Texture Baking Panel

1.1 Different Forms of “Resolution”Within 3D-Coat, resolution can be summarized by the terms, “Perceived Resolution”, “Actual Resolution”, “Viewport Resolution” and “Export Resolution”.Perceived ResolutionAmong those who produce 3D content …

3D-Coat マニュアル 8 章 SECTION 1 概要 と モード

Overview & ModesCONSIDERATIONS & ADVANTAGES1.Different Forms of “Resolution”2.Micro-Vertex Painting (Deep Displacement)3.Per-Pixel Painting4.Ptex Painting5.Texture Baking Panel概要とモード検討事項および利点1.「解像度」の異なる形式2.Micro-Ve…

3D-Coat マニュアル 8 章 Texture Painting

Texture PaintingPaint textures at breakneck speeds. Using 3DC Materials or colors and values - paint up to 3 texture channels simultaneously (Diffuse, Displacement, Specular). Take advantage of Alpha functions, repetitive Strips and comple…